UI/UX Designers at Bark No Byte ensure players interact with games smoothly and intuitively. They design HUDs, menus, inventories, and tooltips using Godot’s Control nodes and themes. Understanding layout containers, anchors, and responsive scaling is vital.
They also prototype flows using tools like Figma or XD before implementing designs. Attention to accessibility, readability, and game feel is crucial. Bonus skills include icon design, animation using Tween or AnimationPlayer, and signal-based UI logic.